Tag Archives: Internet

St-arrr!-force

This has to be the story of the year. The scummiest of scumware manufacturers, Starforce (read up on them here) decided that it would be an excellent idea to show just how effective their malware anti-piracy protection was by posting a link to a site where people could download a pirated copy of Galactic Civilizations II, a game unencumbered with their technology. It’s of course completely irrelevant that any of the Starforce games are also available for download if you’re so inclined.

I’m going to use this to segue into a related issue: why on Earth do they insist on putting the same ridiculously over-zealous copy protection in game after game, when the only people it affects are those who actually care enough to drop £40 on a game? Starforce in particular is downright insidious, installing secret drivers, blocking blacklisted software, causing system instability, and sticking around when the game is uninstalled. It might be different if it actually prevented the games from being pirated, but I searched for Splinter Cell: Chaos Theory on one of the biggest sites and several copies came up, complete with Starforce bypassed.

Now I’m not advocating dropping any kind of protection because it’s unfortunately needed – Max Payne 2 had nothing more than a CD key and got pirated to hell because no online play meant a unique key wasn’t needed – but the basics like SafeDisc stop casual copying which is the best they can hope for without hardware protection. Those are pretty unobtrusive and aren’t going to stop the hardcore piraters, but nothing is for now.

The thing that really gets me is that I, as someone who buys the games/movies/albums that I want, am the one who ends up suffering from it. I’m sure people remember the Sony rootkit disaster, which did absolutely nothing to stop MP3s appearing in hours and ended up crippling legitimate users’ systems. That means the pirates got perfect copies without restrictions while buyers who had the audacity to stick the disc in their PC ended up with some pretty nasty software indeed, without even being asked about it. It’s similar to why I don’t like iTunes – I wouldn’t pirate a 128kbps audio file, let alone pay 79p for one with restrictions.

In an ideal world they wouldn’t need any protection because people would buy the stuff that they wanted, but this isn’t a utopia and unfortunately there are people who refuse to pay for any of their media. While I support the publishers in their attempts to protect their IP and think pirates are scum, they need to take the moral high ground and stop pulling this shit on their legitimate customers.

Pro-G

Another site now has the dubious pleasure of hosting content written by me. This time it’s Pro-G, a UK-based gaming site, which has my review of Castlevania: Curse of Darkness on PS2 available here (I know it’s been out in the States for ages, but we’re just getting it now) which is a slight comedown after my previous Castlevania stupor but to be fair isn’t as outright bad as I expected. I was surprised because I was looking forward to bashing it (negative reviews are often the most fun to write) but ended up getting at least some fun out of it.

As long as they’ll have me I should be writing more stuff in the future for them, so subscribe to their RSS feed because it’s a nice little site with some good content.

Kevin Smith

For anyone who’s interested in him and his work, Kevin Smith now has a blog. It’s not so much his musings; it’s more of a journal that intentionally goes into meticulous detail about everything that happens in every day of his life, achieving an interesting dichotomy of being prosaic enough to live up to the title but also making me wonder how anyone who goes on CNN, meets Zach Braff, and appears on The Tonight Show within the space of four days can consider their life boring.

He also uses WordPress. All the good ones do.