Shadow of the Colossus Impressions

The Second Colossus

I can’t think of a more apt way to describe Shadow of the Colossus than the term, “spiritual successor”. It’s not a sequel to Ico – there are no recurring characters, none of the same environments (it could be set in the same world though, I suppose), and any similarities are simply in themes and the overall aesthetic. The initial opening mentions that the strange girl that you must fight to save was sacrificed which could be seen as thematically similar to leaving the outcast boy in Ico to die, and they share the same ethereal tranquility, but the similarities don’t go far beyond that.

The premise of the game is intriguing – a high concept fantasy adventure in which levels, puzzles, and enemies are one and the same. In order to save the girl who you’ve brought to an unexplained temple in the middle of a deserted land you must hunt down and kill the sixteen colossi, giant creatures that aren’t necessarily aggressive but still require you to find a way to climb to their glowing weakpoints and deliver the killing blow. When all sixteen are dead and their effigies destroyed the girl might be revived…but at a price. The story is very much secondary to the process of getting there, with very little exposition between the intro and the last few chapters.

It’s the presentation of the game which has the power to really blow you away. This game has to be pushing the PS2 to its absolute limits when you see the size and scale of the world and the colossi, and there is almost no loading beyond the brief initial one when you boot it up which is another impressive achievement when you consider how long you’re left sitting there at a loading screen when you play other seamless games like GTA. However, it often seems to be pushing the PS2 beyond its limits just as much, since the framerate is very inconsistent. Never so bad that it impacts on the gameplay, but I doubt that it even reaches 30fps most of the time. Sound is similarly good with no music outside the boss fights, but when it does come on it creates a suitably epic and tense feel to the boss fights. This is probably going to be a soundtrack that I’ll be buying at the Japanese release.

The game isn’t without flaws – the camera can be more of a threat than even the biggest colossus, for example – but this is certainly something that can be described as an experience, and one that you should try. Make it a bigger hit than Ico and give them the rewards that they deserve for their sterling work.

Halloween in Azeroth

If you’re a lapsed Warcraft player who hasn’t logged on for a while you might want to get online now and check out the Hallow’s End (Halloween to anyone else) celebrations that started a few days back. I’m probably over-excited about it because it’s my first world event as I’m a recent convert to the fold, but it’s amusing to confuse new players by giving them pirate, ninja, or other costumes.

As well as having pumpkin decorations and hanging ghost effigies in the middle of all the towns and settlements, you can go apple bobbing for health-restoring apples, and best of all you can go up to any innkeeper and trick or treat them – most of the time you’ll get a treat bag with something cool in them, but other times you’ll get tricked:

Tricked

That’s the only time it happened to me but I was turned from a hulking tauren warrior into that emasculated little demon thing that couldn’t attack or anything. Until I turned back I did the only thing that could be done – ran into the middle of a raid and farted on everyone. Treat bags give you food items like candy bars to restore you health, but you can also get Halloween masks (I’m a tauren but somehow still ended up with a tauren mask) and the best things: wands that let you give other players random costumes. They range from the aforementioned ninja and pirate costumes to bats and weird, disembodied spirits.

It’s not going to be long until the Christmas celebrations start (American players would have seen it last year but this is the first one that most European players will experience) so I’m looking forward to that now. This game is awesome, yet also frightening when I found out about the /played command which shows how long you’ve played. It was one day and six hours when I checked several days ago and I’ve been scared to look since, and I’m only level 17.

videoGaiden

In a potentially exciting announcement, the BBC are going to be producing a video games show called videoGaiden. Any excitement about this news may be tapered off because of the fact that the percentage of video game TV shows that turn out to be crap is about the only thing that rivals the percentage of video game movies that turn out crap, but the ace up the sleeve of this one is that it’s being developed by the team behind Consolevania. It’s only in ten-minute episodes and it’s only being shown terrestrially in Scotland, but it’s a start.

It’s a deal that’s been in the pipeline for some time, with them telling Boomtown a while back that they already get more viewers than some televised shows that they produce already. I don’t think showing it only in Scotland (five million possible viewers, but only if every person in Scotland was to watch it) is the way to reproduce that success, but hopefully it will be made available throughout the UK and online.

Hopefully by giving some funny blokes with a passion for games can turn the gaming TV genre around and make it a hit like GamesMaster was in the day. God knows we need something to compensate for the horror of Gamezville and the non-event (although I’ll admit to enjoying it) that was When Games Attack.

More on the 360 Fiasco

Yesterday’s post about the madness surrounding the 360 launch turned into one long diatribe against GAME, as many things can do, but it turns out it’s not only the independents who are getting a raw deal on this. I spent much of the day in my games proprietor of choice, the Video Game Centre, while my car was in for its MOT and got to see a surprising number of people looking for preorders (all were told that they’d be lucky to get one before February) and witness some of the existing orders being given the bad news. One was angry and all were disappointed, but most decided that their best chances were with the shop and decided to stay on the list.

Anyway, some of the more interesting titbits came from conversations with owners and managers of various other places. First of all, it appears that all small independents are getting the same package of two cores and two premium packs. They’re still getting fucked and it still sucks.

The other thing to note is that many of the big stores are getting fucked, so it seems that it’s Europe in general that Microsoft are bending over and violating. The manager of one of the GAME stores in Bournemouth (he’s a sound guy, even if the company isn’t) said that his store had taken 90 preorders and, although they don’t have exact numbers yet, have been told by head office that they’ll be lucky to get half that number. The other one was that even the huge Toys R Us superstore in Poole, a few miles away, can only get ten. Popular online retailer Play now has a message warning that they won’t be able to fulfill any more orders and, according to the SPOnG forums, have even emailed people who ordered months ago with the bad news.

Although I’m happy because I’m getting one on 2nd December, I saw how disappointed a lot of people were and you have to wonder why Microsoft have even bothered releasing it at this point when they can’t make enough to make it worthwhile. Surely it would have been better to have held off for a couple of months (they’d still have a head start on Sony) and then come here with 250,000-500,000 machines instead of the pitiful number that we’re currently looking forward to.

Xbox 360: Independents Get Fucked Again

The logistics of a project as massive as a near simultaneous worldwide launch for a major new piece of gaming hardware was obviously very much underestimated by Microsoft who themselves said that if they’d known what a huge operation it was going to be they simply wouldn’t have bothered, but the scale of the shortage is starting to become apparent as independent shops around the UK find out their allocations of machines. We’d heard that the UK was possibly going to get 100,000 units in total (for perspective: we had 250,000 PSPs for launch and it’s still suffering a chronic shortage) with rumours that there wouldn’t be a major restock until March. It doesn’t exactly give a huge head start on Sony when only a few hundred thousand will have 360s, does it?

Anyway, back to my original point. While the major chains like GAME are getting around a hundred each, the independents are getting…fifty?

No.

Thirty? That’s the number of original Xboxes that the VGC got for launch, after all.

You wish…they’re getting four – two full systems and two core.

Is it any wonder that big business is suffocating the indies when they’re getting treated like that? They may not have the money to buy such vast numbers (although they’d actually pay more per unit) but they’re the heart and soul of the industry, filled with specialised knowledge and a genuine passion for games. Most GAME employees don’t know anything, and you could swap the games and consoles for pretty much anything else and find the knowledge of the staff was similarly lacking. I can remember going in there and being looked at like a madman when I asked for a DS case.

I’m lucky enough to be able to get one from an independent but only because I was first on the list (I ordered during E3), I had money down, and I’m friends with the owner. Everyone else is probably going to have to wait months or go and make a deal with the evil empire to get one, and possibly both, which frankly sucks.

I’m Such a Nerd

I ordered a T-shirt from Pure Pwnage (watch probably their most famous creation, FPS Doug, if you haven’t already) which arrived this morning, bearing nothing but the indubitable mantra, “I pwn n00bs”. You can see it here, being modelled by Dave from Pure Pwnage. I know the geekiness of even buying such a thing is off the chart but I had to laugh when the senders’ address on the package carried the name A Noob.