No PS3 Region Coding?

The latest Sony rumblings to be doing the rounds is this story that the PS3 will be dropping the traditional region coding from the next gen games, citing the fact that the worldwide HDTV standards will mean no PAL/NTSC compatibility problems, even if most TVs have been compatible with both for several years now. As nice as it would be though, I just can’t see it happening.

The first thing is that Sony have a nice thing going with the UK prices (call it what you want, but I’m going to call it ‘price fixing’), so why on Earth would SCEE give up on people handing them £40 a time to let them go and give SCEA £25 for the same thing a few months earlier. Just look at the hissy fit they threw over the whole PSP import story – suing stores that sold imports, preventing foreign retailers from sending them to the UK, etc. Letting the machine play imports would just make it look like they were endorsing it. Good for gamers of course, but they’re not going to risk their bottom line like that.

It’s not without its benefits for Sony to take this course of action, however. Although it’s been illegal to chip a PS2 in the UK since last June (BBC: UK bans PlayStation chipping) it’s not too tough to get it done, as I did back in December. I’m a good lad who uses it for imports but if the console could natively play them the only reason anyone’s going to get one is to play pirated games, giving Sony complete impunity to go after people who were doing it and getting it done. If you look at most modchip sites they pretty much only push the capacity to play imports, so how do they market it without admitting the most common purpose?

What would be nice is if they take a leaf out of Microsoft’s book with the original Xbox, where although the vast majority of games had region coding, MS let developers choose to leave it out which a surprisingly high number chose to do. By allowing them to ditch it when they want to stuff that’s unlikely to ever make it over here could be region free, allowing us to jump online and order it. That would go towards avoid our missing out completely on great stuff like Katamari Damacy while also skipping odd decisions like bringing out a special edition of Xenosaga II when the first game never even reached the UK.

So is this another pie in the sky Sony idea to add to the list of things like ‘Reality Synthesizer’, ‘Emotion Engine’, 1080p on two displays, 120fps games, home entertainment hubs, Toy Story in real time, special export licences because of supercomputer status, and the Killzone 2 trailer? I’m betting so, but it would definitely be nice.

Dreamcast 360?

I hate to rain on the 360 parade even though I can’t wait for mine, but this article provides some very interesting questions. There certainly are a hell of a lot of parallels between the upcoming Xbox 360 and the Dreamcast and although I couldn’t put my finger on it before, I’ve been feeling recently that there seems to be a curious lack of the excited chatter that surrounds most launches like I haven’t seen since the Dreamcast. Maybe I just haven’t been paying attention, which is a theory which seems to be supported by the number of preorders this thing was attracting (140 in two shops alone) irrespective of supply issues, but the article is nonetheless worth a look.

One thing that has to be asked, however, is whether or not Dreamcast 2 is necessarily a bad thing. Commercially maybe, but creatively I still maintain that the DC is the second best console of all time behind the Super NES. Even if the PS3 manages to overshadow the 360 in the way that the PS2 did the DC, as the article says the new Xbox will have Halo 3 which, judging from the state of the story at the end of Halo 2, will be worth the price of admission alone. Besides the fact that Microsoft has near-unlimited funds to pour into this thing, and when the chips are down even a colossus like Sony struggle to stack up against MS.

Time will have to tell on this one. For now I’m just going to look forward to my 360 and I’ll look forward to the PS3 when that turns up as well.

Four Weeks To Go!

Updates have been slightly sparse recently for a couple of reasons. Partly because there’s not a huge amount to talk about but also because I’ve been so busy – my gaming time has been split between slow progress through Shadow of the Colossus (good news that Ico is being re-released in Europe so I’ll be able to pick up a new copy for a reasonable price) and World of Warcraft (almost got my Tauren Warrior to level 20) – but also I’ve got some articles to work on and assignment season is upon us at university.

With that out the way, I’d also like to point out to the handful of UK gamers who have managed to track down an Xbox 360 for launch that it’s out four weeks today, so we’re on the final stretch. My order is pretty much finalised as the premium console, the Advanced SCART Cable, Project Gotham Racing 3 (hearing rumblings out of Highbury that the framerate is unreliable but theirs isn’t a finished build), Call of Duty 2, and maybe Ridge Racer 6. Can’t wait!

Little Britain Live

It seems like an age ago that I booked it and, looking at the receipt, it was in December 2004, but I just got back from Little Britain Live at the BIC in Bournemouth. Good show overall and very funny – the live version of the Dennis Waterman sketch was very creative and well done, and the finale was excellent – marred slightly by the fact that what seemed like half the audience seemed to forget that it’s generally common courtesy not to use flash photography in a dark auditorium whenever anything even remotely interesting happened. Not even mentioning the fact that you don’t need a flash when you’re taking photos of a well-lit stage.

There were a couple of moments of audience participation which were among the funniest parts: washed up children’s TV presenter Des Kaye bringing two men on stage to play “hide the sausage” (I’ll leave it to your imagination), and when the man plucked from the audience for the Fat Fighters sketch turned out to be blind drunk and barely able to stand up.

The format was quite clever, as most of the background with the exception of key props were projected onto the cinema screen at the back of the stage, which provided new clips in between on-stage sketches and also some pretty elaborate scene changes, all to the usual surreal Tom Baker commentary. All allowing some impressively quick costume changes which were all the more impressive when you see some of the stuff that Matt Lucas had to squeeze into.

Overall worth seeing if you’re a fan of the show (which I am), but if you don’t like it you probably won’t be converted.

Liberty City Stories

I’m sure every UK PSP owner has heard the news that although the game was due today, it’s not hitting shops a week later on 7th November, so I won’t dawdle on it beyond to say that MCV is reporting that it might not even meet that date, being used as a spoiler for the Game Boy Micro and possibly even the Xbox 360 launches. Apparently the debacle over import PSPs didn’t teach them anything, because most import shops in the UK have them already and I know of one that sold twelve copies today and has several orders for tomorrow’s batch. Region free games, FTW!

Anyway, I have the game in my hands right now. I’ve only had the chance to play for an hour or so but although it’s not a completely faithful conversion that suffers from the technical limitations of the PSP in some ways (the controls aren’t ideal, for example, and the audio sounds very compressed) it’s still a phenomenal achievement to have crammed it so well into a handheld. Liberty City has always been my favourite so a return to it with an all-new storyline and missions, as well as the minor changes that occured between 1998 and 2001 in the game world, means that it’s worth returning to. There are even little graphical effects that weren’t in GTA3 on the PS2, like how your lights reflect on wet asphalt.

I had a quick blast on multiplayer which seemed quite cool, but the game doesn’t seem designed for that style of play. I’d imagine it could be much better with a bigger group of players and would certainly make a great game if it were put online on a home console that could handle much bigger numbers of simultaneous players. The series has always been fun to just thrash around in so one would think that it would transfer well to a multiplayer environment.

Overall, definitely worth buying. If you’re in the UK and not inclined to wait, ordering from the excellent Video Games Plus with priority shipping should get it to you early for about the same as the UK price (£39.99).

Free Edge DVD

Edge issue 156 is out today and, as usual, any descerning gamer should pick up a copy. One of the more interesting features is an excellent interview with the always-interesting Simon Pegg (currently an avid player of Half-Life 2 multiplayer) along with a group of other gaming comedy writers, but perhaps most interestingly a free Tokyo Game Show DVD. If you’re one of the types who picks up magazines based solely on the freebie (I’m not, but whatever) you should go for it.

The show floor footage does a good job of making it look bigger than it actually was and, alas, I sadly (for narcissistic old me, at least) was nowhere to be found in there. They showed a few things that I didn’t even get to see as well, like what happens at the end of the day and Taito’s cool looking Exit on PSP.

What’ll be of more interest for most people is the short feature on a gamer’s view of Tokyo, with an obvious bias towards Akihabara. In fact, it doesn’t show anywhere outside Akihabara even though some of the most interesting games shops we found were in Shibuya and Shinjuku, but I still found it to be a nice little nostalgic look at Electric Town. It could have been a more extensive look but then again you could easily fill a DVD with all the games stuff you find in Tokyo.

Edge is usually worth a buy but this definitely sweetens the deal this month. The Pegg and Revolution features are good and the usual stuff is there, so check it out.