More Mario Kart DS

Mario Kart DS came out here today so I got a copy and having spent some more time with it my previous opinions haven’t changed. If anything, I like it even more than the quick blast that I had a couple of days ago. The last two Mario Karts, Mario Kart Super Circuit (GBA) and Mario Kart Double Dash (GCN) didn’t strike the same chord with me that the first two, especially Mario Kart 64 (many disagree with me on that one, I know) did, but this one just seems to work. No gimmicks like the tag teams of the Cube version, but makes some real progress for the series unlike the GBA one.

Single player is fairly standard fare, with the prerequisite Grand Prix, Time Trials, etc and the addition of various missions which give you tasks to do within increasingly strict time limits. It doesn’t help the single player become the real draw (which it obviously isn’t), but it’s a change of pace from the racing. Speaking of racing, you’ll want to jump right in at 100cc or 150cc because it will make the races faster and the rival AI more competitive, and if you’ve played Mario Kart before the 50cc races are frankly a cakewalk.

Apparently what everyone wants out of this game, however, is multiplayer. That’s always been where Mario Kart’s heart is and this is no different. Playing against people in the same room is as seamless and easy as you’d expect with no lag issues whatsoever, and, impressively, online multiplayer over Nintendo’s WFC service (take note Sony: you’re now the only ones without a dedicated online service) is seamless and easy with no lag issues whatsoever. I had a couple of games which ran perfectly and setup couldn’t be easier. The fact that Nintendo now have wi-fi infrastructure bodes well for future games and from what I’ve seen this couldn’t be a better flagship title. I know what I’m going to be playing until the Xbox 360 comes out next week.

My friend code is 141793886571 so feel free to look me up online.

I(GN)rony

I’ve just seen IGN’s ten reasons to wait for a Revolution, but has the irony escaped anyone else that the second reason they give is “Same Games, Prettier Graphics” and then goes on to list a new Zelda, a new Metroid, and a new Smash Bros as reasons to get a Revolution? Those won’t be the same games with better graphics?

OK, so we’ll get them with some quirky new control scheme but will they really be new gaming experiences or will they be the same games shoehorned onto the new controller? To give Nintendo credit they’re far better with original concepts than either Sony or Microsoft, but even their new stuff isn’t always as new as they’d tell you – The Wind Waker took a shocking new direction but was essentially Ocarina of Time with cartoony graphics and dull sailing sections, and although the DS has some great stuff now what was Nintendo’s first big game for it? Super Mario 64 with either less-than-ideal digital controls or unworkable analogue controls. While a Metroid Prime might work with the Revolution controller without any concessions, I really can’t see a Zelda or Smash Bros on that controller without some kind of add-on, which essentially makes them the “Same Games, Prettier Graphics”.

Maybe Nintendo will prove me wrong, but if they want to gain the popularity that Mario, Zelda, and Metroid can afford they’re going to have to stick to the status quo and not make it so that we have to swing a remote as if it was Link’s sword. Their original concept really needs original games, as the DS has shown, and when one of the main selling points is that it plays Nintendo’s whole back catalogue (same games, same graphics?) is that going to happen?

Harry Potter and the Goblet of Fire

I’m not going to write about this at great length about this since I’m not a huge fan of the Harry Potter universe – I’m one of the few for whom the books hold very little appeal, but I’ve enjoyed the previous movies as a way to kill a lazy afternoon when they’re on Sky. This one marks the first time that I’ve bothered to see one theatrically after the great reviews that it’s been getting and, overall, I was impressed.

It’s definitely the best yet, and it seems that each film gets better than the last. Even if the Prisoner of Azkaban is apparently the best book, this one seems much more geared towards making an enjoyable film no matter how faithful to the source it is (or isn’t). I heard some obvious Potter fans talking about how they were disappointed that certain things had been cut out, but it already runs at a portly 157 minutes, and thankfully didn’t overstay its welcome. It stayed pretty streamlined, focusing on the Tri-Wizard Tournament and the Yule Ball, so someone deserves credit for making a cohesive movie out of what is patently a monster of a book.

The effects, like the films themselves, get better each time (loved the dragons which follow the Reign of Fire realism angle); I wasn’t annoyed by any of the actors this time which suggests that they’re getting better; and I enjoyed the tone which was surprisingly dark for a 12A. I can’t be the only one who only has to hear someone say that their latest sequel is darker (Prince of Persia wall-runs and swings immediately to mind) to want to scratch my eyes out, but this one was all the better for it. I was very surprised at how far some moments actually went, and knowing what I know about the future books it doesn’t look like they’ll be any different.

In short, highly recommended.

The Next Generation is Here

Well not here exactly; we still have another ten days to wait. Still, there’s a lucky minority on this planet who have the Xbox 360 sitting in their living rooms.

There’s the usual console launch hysteria going on around the Internet, with some managing to net one, others going home empty-handed, and some sad stories that prove that some people in the world are fucking dicks. What’s making me chuckle are the stories of them being very difficult to find for people who were hoping to walk into stores and pick one up, as if they were expecting the stories of shortages around the world that have been on this site and others for weeks were nothing but hearsay. According to articles like this (worth a read, by the way) people are finding out that there won’t be restocks until February, which is what suppliers have been saying ever since the news of small allocations started to come out.

The lesson? Always listen to me. And don’t be too stingy to pay a deposit to preorder and guarantee your machine on day one.

Chris Moyles Gets His 360

Radio 1 DJ Chris Moyles makes no secret of the fact that he loves his Xbox and is a big fan of Xbox Live, and during the week he was one of the lucky few to get a pre-release version of the machine, no doubt in the hope that he’ll evangelise it during one of the biggest radio shows in the country. It was quite a funny segment of the show so I grabbed the MP3 of it out of their podcast so that you can download it here – it’s over five minutes long but it’s pretty funny, so give it a listen.

Since I’ve been ripping chunks of audio out of it I should probably point out that you can subscribe to the Best of Moyles podcast here.

Mario Kart DS

I had a chance to play around with a US copy of Mario Kart DS today which was absolutely excellent, and seems to be one of the best handheld games of this generation. My time was spent thrashing around the tracks in various multiplayer modes which impressed me a lot – you get a lot of options for single cart multiplayer and the battle mode is as much fun as I remember it from the N64 version. With the full complement of eight human players I’d imagine that it’s even better, but I still had fun with two people and AI racers making up the numbers. Amusingly, one of the tracks was a giant Nintendo DS that you could tear around on.

Graphically the game is very nice and smooth, and somewhere between the full 3D of the GameCube game and the sprite characters on 3D environments of the N64 game. It’s not incredibly detailed but shows that the DS really does have some graphical horsepower behind it and is more than capable of making a game like this run well. I can’t imagine anyone being disappointed with how it looks.

All that’s fine, but what has most people interested is the online play, and it works great. Setting it up is a cakewalk (annoyingly it only supports WEP encryption so I won’t be playing in my WPA2-encrypted home) and although it took a few minutes to match me up with someone – I assume that would be better at a time when there’s more Americans on as it’s not out anywhere else – when I was actually racing it worked almost completely lag free and brought me right back to the old 4-player MK64 sessions. It was especially impressive that it was running on a system which has kind of added online play as an after-market extra. Hopefully all online DS games keep the same interface.

I’m definitely going to be getting a copy of this on the UK release, and it’s another reason why the DS is starting to leave the PSP in the dust as a games system.