Category Archives: Nintendo

Elite Beat Agents Impressions

Elite Beat Agents

I don’t think I really need to go over how much I liked 2005’s cult DS hit Osu! Tatakae! Ouendan (in case I do: 1, 2, 3) so to say that a whole new sequel excited me should go without saying. Well, having played a good few of its songs now, I can safely say that Elite Beat Agents is a great addition to the burgeoning series, even if some of the quirky charm is lost in translation.

The wacky sense of humour is still in there, to be sure, but I can’t help but feel that it loses something when what’s going on beyond what you can work out visually. Does it even need to be in English? Diarrhoea is a pretty universal language.

OK, so marketing is an obvious concern in that respect. CIA agents just sell better than male cheerleading squads for some reason, and for god-knows-what-reason people prefer Ricky Martin to L’Arc-En-Ciel. The music may have been more appealing if they’d gone for less obvious artists that could have been pulled straight out of thin air, and again just don’t have the idiosyncratic charm that the best stages of Ouendan had. I’d just pick any of the original songs over the embarrassment of having YMCA suddenly blare from my DS.

Regardless, the great fundamentals are identical and on that basis it still gets a firm recommendation. Just be sure to pick up Ouendan as well (handy Play-Asia affiliate link!) so that you won’t miss out. The original is still the best.

Okamina of Time

Now that I’ve finished MGS3 (reviewed here), finally managing to enjoy it, I’ve switched focus to Okami. As I’m sure you’re aware by now it’s to be one of the last titles to emerge from the brilliant-but-moribund Clover Studio, but, sad as it is, that’s not what I want to talk about.

Okami lets you play as a wolf. The Legend of Zelda: Twilight Princess lets you play in the form of a wolf. Coincidence? More than likely, but I’m really noticing the similarities between this game and Zelda. I expected something more like a straight-up action game and, I suppose, if you’re going to make more of an open-ended adventure like Clover has, Zelda is the obvious template to borrow from. What has surprised me is how I’m finding myself enjoying it more than any recent Zelda.

Maybe it’s just the tremendous amount of personality that the stunning visuals give it, or maybe that in eight years Zelda arguably hasn’t matched the sheer quality of its first 3D outing. It might even be that the trend of giving Link a magical instrument with which to manipulate the world (ocarina, masks, rod, baton, talking hat, etc) is echoed and superseded in Amaterasu’s infinitely more versatile paintbrush. Whatever it is, Ammy is certainly an able rival to Link. And she, too, has an annoying sprite for a sidekick.

Whether it actually manages to top Zelda at its own game or not, Okami deserves your money. Sales haven’t met expectations, so make it a big seller and show Capcom the error of its ways. RIP Clover.

Love The Tree, Hate The Fruit?

The day that we all get to play a new Nintendo console is getting close and what used to be a momentous gaming event for me is currently leaving me slightly cold. The above shamelessly paraphrased title from the 1UP Boards sums up how I feel, I think.

I’m reticent to speak out on my concerns about the Wii because, if I’m honest, I thought the DS was a crap idea. Now, having owned two of them and a decent library of original and entertaining software for it, I’ve eaten my words but I’m still not convinced that Nintendo will be able to replicate it on a home console. I want to play games for more than quick bursts, which is a format more suited to a handheld like the DS.

Looking at incomplete lists of launch titles the one Wii game that screams “MUST PLAY!” to me is a GameCube game with annoying-looking controls and, apart from a few obvious fits like Wario Ware and games designed to suit like Mario Galaxy (neither are launch titles), I’m extremely concerned that that it’s going to get games for other consoles shoehorned onto the new controls like Call of Duty 3 or Madden. I’d probably change my tune if Eidos made a Wii Hitman game with the nunchuck as a virtual garrotte but until I see that I’m sticking to my guns.

Of course the DS was much the same for the first year and now has some fabulous software, but what I want to play on a handheld is very different to what I want on a home console and I don’t see the experience transferring effectively. While it may be worth it for the Virtual Console alone, I applaud Nintendo for trying something different, WiiConnect24 is a great idea, and the Wii is unique as the only aesthetically pleasing console of this generation, with so much else to play this year I’m increasingly tempted to hold off until 2007 when the likes of Wario Ware will be out.

Am I the only one who isn’t drinking Nintendo’s Kool-Aid yet?

This is Getting Silly

I make no bones about how annoying I find the tendency of the games industry to pile all their big releases into the Christmas period and leave an incredibly lean summer. I understand why they do it but for those of us to whom picking up the latest releases is an obsession – part of the growing Xbox Live mentality where you have to play what all your friends are, I suppose – it’s tantamount to torture.

I went through various release lists and worked out all the games and hardware that I intend to buy before the end of the year. Take a look:

October

  • Contact (US DS)
  • Final Fantasy XII (US PS2)
  • Grand Theft Auto: Vice City Stories (US PSP)
  • Power Stone Collection (US PSP)
  • Pro Evolution Soccer 6 (UK 360)
  • Splinter Cell: Double Agent (UK 360)
  • Tony Hawk’s Project 8 (UK 360)

November

  • Call of Duty 3 (UK 360)
  • Elite Beat Agents (US DS)
  • F.E.A.R. (UK 360)
  • Guitar Hero II (US PS2)
  • Football Manager 2007 (Mac)
  • Final Fantasy III (US DS)
  • Final Fantasy V Advance (US GBA)
  • Gears of War (UK 360)
  • HD DVD drive (UK 360)
  • Legend of Zelda: Twilight Princess (US Wii)
  • Lumines II (US PSP)
  • Rainbow Six Vegas (UK 360)
  • Wii (US)
  • World of Warcraft: The Burning Crusade (Mac)
  • Yoshi’s Island 2 (US DS)

December

  • Castlevania: Portrait of Ruin (US DS)

Throw in a few HD DVDs and all the summer movies that are hitting DVD and you have some serious wallet rape going on here. The average person isn’t going to be able to afford to spend a tenth of that on games alone so surely this practice of all saturating the market at the same time can’t be beneficial.

I’ll bet that there’s more than a couple of European gamers out there who are silently thankful that the PS3 was delayed.

The Final Stretch

Tomorrow is our last full day in Japan before we head home on Thursday morning, and it’s going to be spent with some lazing around and last bit of shopping thanks to a blister the size of my head (yes, that big) that’s appeared on my little toe. Quite nasty really.

Over the last couple of days we rinsed our JR Passes by taking the Shinkansen to Kyoto and Nikko where a great deal of temples and shrines are found. I took photos of most of them and the toll taken on my feet by the sheer amount of walking will probably turn out to be catastrophic. We ended it by taking a taxi up to Kegon Falls (an expensive choice, but I wasn’t paying so I don’t care) which was really beautiful.

 

Kegon Falls

Being a gamer, one of the main attractions of coming to Japan is the shopping. I did a bit in Australia (the most interesting being EzyDVD’s limited Serenity tin) but they’re generally in a similar boat to us when it comes to the things I’m interested in – only $1,000 for a PS3! – which makes saving money for Akihabara an obvious choice. This is what I picked up, technology-wise:

  • 30GB iPod – Yep, I went to the dark side and bought a 5G iPod. I just use iTunes and podcasts enough now to justify it, and I love watching Consolevania and The 1UP Show on my MP3 player.
  • Cooking Mama (DS) – Haven’t played it yet since my DS is still in the UK, but I bought it on the strength of a couple of recommendations from people who liked Ouendan.
  • Every Extend Extra (PSP) – It hasn’t clicked with me like Lumines, but it’s an interesting little puzzler. I’ll persevere with it before I draw any conclusions.
  • Goku Makaimura (PSP) – Ultimate Ghosts ‘n’ Goblins to most of you. Just mind-bendingly, masochistically hard. I’m inclined to say that it falls on the wrong side of the line between frustrating and challenging, but again I’ll wait until I’ve been able to put in some real playtime before I condemn it.
  • Jump Superstars (DS) – Again, haven’t played it. Supposedly it’s a very good Smash Bros clone with Shonen Jump characters (DBZ, Naruto, etc).
  • Street Fighter Zero 3: Double Upper (PSP) – I don’t think I need to go into how much I like this game and this is a great version, but the PSP has undoubtably the WORST D-PAD IN THE WORLD. I need to find one of those mods.
  • Tekken: Dark Resurrection (PSP) – Great-looking for a PSP title and a decent game, but it’s still Tekken. Probably the most fun I’ve had with the series since Tekken 2 which really isn’t too hard, but it’s supposed to be a compliment here.
  • Viewtiful Joe (GC) – A classic that I’ve been meaning to pick up since I got my Cube going through component. It only cost me like a fiver anyway. Henshin-a-go-go, baby!

I’m not counting the litres of Grape Fanta and a new discovery, Melon Cream Soda Fanta, in the purchases because then this would turn into some kind of epic love poem. In another game-related story, I went into an arcade in Shibuya and played Virtua Fighter 5 which, if I’m honest, really didn’t blow me away. I do enjoy the series but this wasn’t a big leap by any stretch of the imagination, and rather than looking like a graphical showpiece it looked kind of artificial. I suppose I need to wait to try the PS3 version before I complain too vociferously.

This really will be it until I get home. Can’t wait for it now.

SNES Mods

Just to prove there’s life in the old dog yet I’ve just had my SNES modded. It doesn’t do anything nearly as interesting as a modded Xbox, but it makes the PAL version not be shit anymore since it can run stuff in 60Hz and play 99.9% of import games.

It might seem odd to pour more money into a dead console when there’s the Wii virtual console coming soon, but for me you can’t beat the real controller in your hand and it’s a known fact that cartridges > discs > digital downloads. Throw a DVD disc down the stairs and tell me if it still works. Throw a digital download down the stairs and…well, you can’t.

Anyway, many thanks to chaoticjelly over on NTSC-uk for doing the mods for £20 including shipping. First of all the cartridge slot has been widened to accommodate both PAL SNES/Super Famicom games and ones from the hideous US version. Note the cool blue LED:

Modded cart slot and blue power LED

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