E3 Thoughts

Nothing mind-blowing from any of the big three, then. Some impressive stuff, to be sure, and some things better than others, but no clear advantages for this console war. My biggest thought so far has been “OMG!”:

Halo 3's Ark...or is it?

This is probably going to be a long post…

First the conferences. I stayed up late to watch the Sony one live and, like most people seemed to, came away disappointed after all the hyperbole. Only three games really struck me – Final Fantasy XIII, Metal Gear Solid 4, and Virtua Fighter 5 – and the rest seemed spectacularly unspectacular. Tekken 6 didn’t even look as good as DOA4, and Resistance looked like a browner Call of Duty, for example. I was impressed with the very cool Eye of Judgement demo and the aforementioned three games, but then…$600. It’s not even a generation ahead of the 360 but is $200 more? No thanks.

There is a $500 unit, but who wants that? You lose the HDMI (so none of the advertised 1080p, ever), memory card slots, and wi-fi. At least if you buy a Core 360 you can buy the things to take it up to the premium one at a later date, but with the PS3 you’re stuck with the crippled one. I’m not going to get started on the “amazing innovation” (their words) of the motion sensitive controller but suffice to say that Nintendo must have been pissed.

What made me laugh was listening to Radio 1 the next day which is usually the home of PlayStation fanboy chavs and the opinions that were called in were universally negative. They even said that the consensus seemed to be that they’d “copied Microsoft and Nintendo and slapped a massive price tag on it.” Continue reading E3 Thoughts

Live From E3

Maybe that title’s a bit misleading because I’m not actually at the event on which I’m writing as I was last time I used that syntax, but this time it’s a far more clever Xbox Live pun.

The Internet has made E3 much more of a public event than it used to be when we had to rely on magazine coverage the next month which made audacious (though ineffectual in the following example) stunts like the Saturn launch possible, but from what I’ve seen so far Microsoft should be commended for opening it up more than I’ve seen before. We’ve always relied on third-parties for coverage but this is the first time that I can remember a console manufacturer providing fast access to new show content themselves. Certainly the first time it’s come direct to the console.

Microsoft’s conference isn’t until tomorrow but already Live subscribers (most of them, if my friends list is any indication) have a dozen or so HD trailers to download and a demo of Test Drive Unlimited. The demo is nothing special and Sonic The Hedgehog is the only trailer which struck me immediately, but with any luck we’ll be able to download trailers for the likes of Halo 3 and Gears of War tomorrow, and we already know that we’re getting demos of Lost Planet and Moto GP 06 over the next couple of days. Not to mention that Live Gold is free for the duration of the show and that some of the trailers aren’t even on IGN or GameSpot.

Admittedly some of the stuff is eliciting disinterested reactions, but being able to watch this stuff in HD with 5.1 sound on your own TV instead of a Quicktime window is a nice boon. How much it’s going to do depends a lot on what Sony shows in a bit under three hours, but I hope for Sony’s sake that it looks better than this.

Logitech Z-5400

Logitech Z-5400

I’ve got a decent TV, a decent DVD player, and decent cables connecting everything into it, but the slightly incongruous link is my sound system, an Interact DSS-900, which has served me well enough for a few years but just isn’t that great. It only cost me as much as three of the digital coaxial cables that I use though, so I suppose it’s been good value.

It’s been loud enough to annoy my parents on a regular basis (late night Call of Duty 2 is a particular sore point) but it only supports Dolby Digital and Dolby Pro Logic II which has left DTS on DVDs inaccessible and it doesn’t have a remote which means that even with my lovely Harmony I have to get up to turn it off with the rest of the system unless I want a low hum 24/7.

Anyway, with a student loan to blow I decided it was time for an upgrade, so I went for the Logitech Z-5400. It has a remote and supports DTS which is two of the criteria down immediately, it’s more powerful and so can keep family members awake even more effectively, and it has support for seven devices at once (up from three) while negating the need to flick an optical/coaxial switch hidden away on the back when I want to change between DVD and 360. At a shade under £150 I’d say it’s even better value than the £100 spent on the old one, and just look at the white-on-black LCD. Look at it. That’s worth the money alone. Continue reading Logitech Z-5400

Hot Potion of Healing

I’ve just seen the news that Oblivion has been re-rated by the ESRB to change the rating from its previous T to the more adult M. I’m surprised because although the game does have violence, there’s little in the way of excessive gore and I’ve seen far worse in T-rated games as most enemies in this game just fall down and die. The more interesting factor in the decision to rescind the T rating is this one:

partial nudity in the PC version of the game can be created by modders

Besides the fact that I have no problem with a 15-year-old seeing a “partially nude (topless) female” (how many of them haven’t?), I’d hoped that the ESRB had learnt something after the backlash surrounding Hot Coffee. Apparently not. I think I’m right in saying that almost any game can have its art assets hacked by a modder and made nude (or anything else) but that’s besides the point. As with San Andreas, this content wasn’t intended to be seen. Can you really hold them to blame when someone else modifies their code from its original state?

The assertion that they should is absurd, especially when they took steps to make it inaccessible in the first place. It’s funny to me that many of those who decry mod content and blame the developer for it are often the same ones who bang the drum of not holding gun manufacturers responsible when someone decides to play a “murder simulator” for real. I’m not saying that they should (the ethics of the gun industry is something that I’m not touching here), but that double standards such as that completely undermine the argument.

Advent Children

It took its sweet time, but Final Fantasy VII: Advent Children – the CGI film arm of the new Final Fantasy VII triptych – is finally out (legally) in the West. I last saw it when I was in Japan seven months ago and can’t imagine why an English dub would take that long to record, but at least it’s here and I don’t have to rely on a typo-ridden fansub to understand most of it.

Advent Children

My impressions of the movie itself haven’t changed, even with the slightly better translation. I enjoyed it but it remains quite esoteric, assuming prior knowledge of the games by, for example, not even naming most of the original protagonists. The DVD addresses this slightly with the 25-minute ‘Reminiscence of Final Fantasy VII’ feature which gives an abridged history, but even that is hard to follow and more useful for those like me who played a lot of the game but never finished it. Obviously it contains major spoilers for those who plan to finish it and somehow don’t know how it ends.

What will draw many people to this is the spectacular CGI. While characters fall short of looking completely lifelike as they did in the previous Final Fantasy movie, The Spirits Within, for my money they’re the best “realistic” CG humans on film so far, and since the whole thing is styled like an anime (no real hair can be that spiky) the occasional flaky animation doesn’t tend to detract. How does a person look when they’re backflipping off a skyscraper, anyway?

Either way, Advent Children remains an action-packed movie with some of the best high-flying combat scenes since The Matrix. It’s enjoyable as a purely visceral experience, which is probably why most exposition scenes are brushed aside in a few minutes to make room for another motorcycle chase. Not exactly deep, obviously, but good fun. Fanboy pornography, basically, and entertaining despite its vapid nature.

Those Who Forget The Past…

Here’s a conundrum: You want to buy a movie from twenty years ago so you pop down to HMV or go online and chances are it’s there in perfect DVD quality for less than a tenner, yours to own forever and ever. With music and books it’s even easier, with titles published hundreds of years ago readily available. So what happens when you want to play a game released ten or fifteen years ago?

As far as I can see you only really have a handful of options, none of which are ideal. You can hope that it’s available in a retro compilation or an updated port on a newer system, but even then you’re likely to be paying as much as or a little under the price of a new release for it. If I want to buy the original Castlevania (1986) in its GBA port form, for example, I’m looking at paying as much as it costs for a PS2 Platinum release from a year ago.

I could jump on eBay and buy the necessary kit to play the original, and a quick browse turned up a working boxed NES/Mario Bros 3 bundle for £20 and an unboxed copy of the game set to end in a couple of days for 99p. Very reasonable, but it’s hardly an immediate fix and requires another box to sit under the TV. The morally nebulous route would be to fire up an emulator and just download it. It works and it’s convenient, but it’s of course illegal and hardly as tactile as the real thing. The collector in me frowns on the idea.

It’s a sad state of affairs. Some of the greatest and most seminal games of all time are essentially lost, either forgotten or held hostage in cellophane prisons by dealers with their inflated prices. I really think we need some way to play the history of our hobby and while things like the virtual console for the Revolution (I’m not using the silly name) and Microsoft’s Live Arcade are a good start (when was the last time Joust, Smash TV, and Street Fighter II were anticipated releases?), we need to find a way to make them accessible to the mainstream.

Increasing backwards compatibility with new consoles is a start, but it doesn’t help when most big stores like GAME make finding anything older than six months and not from EA a chore. Maybe digital distribution is the only way, or are those who forget the past doomed never to experience it?